![]() It is therefore advised to either use critical chance and critical damage mods together, or to not use them at all.Īs an example, consider installing Point Strike and/or Vital Sense into the Vulkar, which has a 20% crit chance and 2.0x crit damage multiplier, and assume the player has a headshot accuracy of 80%. It is important to note that critical chance and critical damage mods show strong synergy, which means that using them together will provide a greater benefit than individually. Relative Benefit = (Critzone Modifiernew ÷ Critzone Modifierold) − 1 ![]() ![]() The easiest way to do this is by calculating damage both before and after installing the critical hit mods in question using the following formula: When considering installing critical hit mods on a weapon, it is important to compare the relative benefit of these mods as an increase in damage potential to that of the other mods in question. It really helped when I opened up an excel spreadsheet and calculated damage for several builds.Īll of the follow is directly from the wiki: It might take some time but you really should read this page over and over agian until it makes sense. I recommned that you go to the "Critical Hit" page on the wiki.
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